Class for representing a tile (used in, e.g., TiledMeshRefine)
More...
#include <CD_Tile.H>
Class for representing a tile (used in, e.g., TiledMeshRefine)
◆ TileI()
Full constructor. Sets indices. Use as TileI(0,1,2,...)
- Parameters
-
| [in] | args | Indices to assign. |
◆ getIndices() [1/2]
Get the indices.
- Returns
- m_indices
◆ getIndices() [2/2]
Get the indices.
- Returns
- m_indices
◆ operator<()
Comparison operator. Uses lexicographical comparison.
- Parameters
-
| [in] | a_otherTile | Other tile. |
- Returns
- Return value
◆ operator==()
Comparison operator. Uses lexicographical comparison.
- Parameters
-
| [in] | a_otherTile | Other tile. |
- Returns
- Return value
◆ operator>()
Comparison operator. Uses lexicographical comparison.
- Parameters
-
| [in] | a_otherTile | Other tile. |
- Returns
- Return value
◆ operator[]() [1/2]
Get the index in specified coordinate direction.
- Parameters
-
| [in] | a_dir | Coordinate direction |
- Returns
- Return value
◆ operator[]() [2/2]
Get the index in specified coordinate direction.
- Parameters
-
| [in] | a_dir | Coordinate direction |
- Returns
- Return value
The documentation for this class was generated from the following files: