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| LookupTable1D< Real, 1 > | DataParser::simpleFileReadASCII (const std::string &a_fileName, const int a_xColumn=0, const int a_yColumn=1, const std::vector< char > &a_ignoreChars={'#', '/'}) |
| | Simple file parser which reads a file and puts the data into two columns (a lookup table).
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| LookupTable1D< Real, 1 > | DataParser::fractionalFileReadASCII (const std::string &a_fileName, const std::string &a_startRead, const std::string &a_stopRead, const int a_xColumn=0, const int a_yColumn=1, const std::vector< char > &a_ignoreChars={'#', '/'}) |
| | Simple ASCII file parser which reads a file and puts the data into two columns (a lookup table)
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| List< PointParticle > | DataParser::readPointParticlesASCII (const std::string &a_fileName, const unsigned int a_xColumn=0, const unsigned int a_yColumn=1, const unsigned int a_zColumn=2, const unsigned int a_wColumn=3, const std::vector< char > &a_ignoreChars={'#', '/'}) |
| | Simple file parser which will read particles (position/weight) from an ASCII file.
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| std::vector< std::shared_ptr< Triangle > > | DataParser::readTriangles (const std::string &a_filename, const std::string &a_vertexDataIdentifier) |
| | Read a PLY or VTK triangle mesh file and return a list of Triangle objects.
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Declaration of various routines for simple parsing of input data.
- Author
- Robert Marskar