Cylinder object with rounded edges (no endcaps)
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#include <CD_RoundedCylinderIF.H>
Cylinder object with rounded edges (no endcaps)
◆ RoundedCylinderIF() [1/2]
RoundedCylinderIF::RoundedCylinderIF |
( |
const RealVect |
a_center1, |
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const RealVect |
a_center2, |
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const Real |
a_radius, |
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const Real |
a_curv, |
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const bool |
a_fluidInside |
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) |
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Constructor.
- Parameters
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[in] | a_center1 | Cylinder endpoint |
[in] | a_center2 | Other cylinder endpoint |
[in] | a_radius | Cylinder radius |
[in] | a_curv | Radius of curvature |
[in] | a_fluidInside | Domain on inside or outside |
◆ RoundedCylinderIF() [2/2]
Copy constructor.
- Parameters
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[in] | a_inputIF | Input cylinder |
◆ value()
Real RoundedCylinderIF::value |
( |
const RealVect & |
a_point | ) |
const |
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overridevirtual |
Get distance to object.
- Parameters
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[in] | a_point | Physical position. |
The documentation for this class was generated from the following files: