A box with rounded corners and edges.
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#include <CD_RoundedBoxIF.H>
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bool | m_fluidInside |
| Fluid on inside or not.
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RefCountedPtr< BaseIF > | m_baseIF |
| Implicit function (which is union between planes)
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A box with rounded corners and edges.
◆ RoundedBoxIF() [1/2]
RoundedBoxIF::RoundedBoxIF |
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const RealVect |
a_loCorner, |
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const RealVect |
a_hiCorner, |
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const Real |
a_curvature, |
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const bool |
a_fluidInside |
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) |
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Constructor.
- Parameters
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[in] | a_loCorner | Upper right corner of the object |
[in] | a_hiCorner | Lower left corner of the object |
[in] | a_curvature | Radius of curvature on edges and corners |
[in] | a_fluidInside | Fluid on inside (true) or outside (false) |
◆ RoundedBoxIF() [2/2]
RoundedBoxIF::RoundedBoxIF |
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const RoundedBoxIF & |
a_inputIF | ) |
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Copy constructor.
- Parameters
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◆ value()
Real RoundedBoxIF::value |
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const RealVect & |
a_point | ) |
const |
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overridevirtual |
Get distance to object.
- Parameters
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[in] | a_point | Physical position. |
The documentation for this class was generated from the following files: