This class is used to generate a hollow cylinder with rounded edges.
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#include <CD_HollowCylinderIF.H>
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RefCountedPtr< BaseIF > | m_baseIF |
| 3D object rotated and translated to its specified position
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This class is used to generate a hollow cylinder with rounded edges.
◆ HollowCylinderIF() [1/2]
HollowCylinderIF::HollowCylinderIF |
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const RealVect |
a_center1, |
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const RealVect |
a_center2, |
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const Real |
a_majorRadius, |
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const Real |
a_minorRadius, |
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const Real |
a_outerCurvature, |
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const Real |
a_innerCurvature, |
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const bool |
a_fluidInside |
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Full constructor.
- Parameters
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[in] | a_center1 | One cylinder end |
[in] | a_center2 | Other cylinder end |
[in] | a_majorRadius | Outer cylinder radius |
[in] | a_minorRadius | Inner radius |
[in] | a_outerCurvature | Outer curvature |
[in] | a_innerCurvature | Inner curvature |
[in] | a_fluidInside | Fluid inside or not |
◆ HollowCylinderIF() [2/2]
Copy constructor.
- Parameters
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[in] | a_inputIF | Input hollow cylinder |
◆ value()
Real HollowCylinderIF::value |
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const RealVect & |
a_point | ) |
const |
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overridevirtual |
Test whether inside or not.
- Parameters
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[in] | a_point | Physical position. |
The documentation for this class was generated from the following files: