12 #ifndef CD_PerlinSdf_H
13 #define CD_PerlinSdf_H
22 #include <CD_NamespaceHeader.H>
42 const RealVect a_noiseFreq,
43 const Real a_persistence,
45 const bool a_reseed =
false);
70 value(
const RealVect& a_pos)
const;
83 151, 160, 137, 91, 90, 15, 131, 13, 201, 95, 96, 53, 194, 233, 7, 225, 140, 36, 103, 30, 69, 142,
84 8, 99, 37, 240, 21, 10, 23, 190, 6, 148, 247, 120, 234, 75, 0, 26, 197, 62, 94, 252, 219, 203,
85 117, 35, 11, 32, 57, 177, 33, 88, 237, 149, 56, 87, 174, 20, 125, 136, 171, 168, 68, 175, 74, 165,
86 71, 134, 139, 48, 27, 166, 77, 146, 158, 231, 83, 111, 229, 122, 60, 211, 133, 230, 220, 105, 92, 41,
87 55, 46, 245, 40, 244, 102, 143, 54, 65, 25, 63, 161, 1, 216, 80, 73, 209, 76, 132, 187, 208, 89,
88 18, 169, 200, 196, 135, 130, 116, 188, 159, 86, 164, 100, 109, 198, 173, 186, 3, 64, 52, 217, 226, 250,
89 124, 123, 5, 202, 38, 147, 118, 126, 255, 82, 85, 212, 207, 206, 59, 227, 47, 16, 58, 17, 182, 189,
90 28, 42, 223, 183, 170, 213, 119, 248, 152, 2, 44, 154, 163, 70, 221, 153, 101, 155, 167, 43, 172, 9,
91 129, 22, 39, 253, 19, 98, 108, 110, 79, 113, 224, 232, 178, 185, 112, 104, 218, 246, 97, 228, 251, 34,
92 242, 193, 238, 210, 144, 12, 191, 179, 162, 241, 81, 51, 145, 235, 249, 14, 239, 107, 49, 192, 214, 31,
93 181, 199, 106, 157, 184, 84, 204, 176, 115, 121, 50, 45, 127, 4, 150, 254, 138, 236, 205, 93, 222, 114,
94 67, 29, 24, 72, 243, 141, 128, 195, 78, 66, 215, 61, 156, 180};
135 noise(
const double a_x,
const double a_y,
const double a_z)
const;
141 noise(
const RealVect& a_pos)
const;
153 lerp(
const Real t,
const Real a,
const Real b)
const;
159 fade(
const Real t)
const;
165 grad(
const int hash,
const double x,
const double y,
const double z)
const;
168 #include <CD_NamespaceFooter.H>
Class that implements the improved Perlin noise function.
Definition: CD_PerlinSdf.H:31
RealVect m_noiseFreq
Perlin noise frequency.
Definition: CD_PerlinSdf.H:99
Real lerp(const Real t, const Real a, const Real b) const
Interpolation function.
Definition: CD_PerlinSdf.cpp:191
virtual BaseIF * newImplicitFunction() const
Factory method.
Definition: CD_PerlinSdf.cpp:68
double p[512]
Permutation table.
Definition: CD_PerlinSdf.H:119
static int random(const int i)
Simple random number generator.
Definition: CD_PerlinSdf.cpp:74
Real octaveNoise(const RealVect &a_pos) const
Octave noise function. Returns noise over over several octaves.
Definition: CD_PerlinSdf.cpp:167
Real m_noiseAmp
Perlin noise amplitude.
Definition: CD_PerlinSdf.H:104
Real grad(const int hash, const double x, const double y, const double z) const
Gradient function using hash table lookup.
Definition: CD_PerlinSdf.cpp:203
virtual ~PerlinSdf()
Destructor.
Definition: CD_PerlinSdf.cpp:58
virtual Real value(const RealVect &a_pos) const
Level-set function.
Definition: CD_PerlinSdf.cpp:62
virtual void reseed()
Reseed function.
Definition: CD_PerlinSdf.cpp:80
Real m_persistence
Perlin octave fade factor.
Definition: CD_PerlinSdf.H:109
Real fade(const Real t) const
Fade function.
Definition: CD_PerlinSdf.cpp:197
PerlinSdf(const Real a_noiseAmp, const RealVect a_noiseFreq, const Real a_persistence, const int a_octaves, const bool a_reseed=false)
Full constructor.
Definition: CD_PerlinSdf.cpp:18
double noise(const double a_x, const double a_y, const double a_z) const
Ken Perlin's 3D noise function.
Definition: CD_PerlinSdf.cpp:107
int m_octaves
Number of octaves to use for noise.
Definition: CD_PerlinSdf.H:114
constexpr static int m_permutationTable[256]
Ken Perlin's original permutation array.
Definition: CD_PerlinSdf.H:82