| addParticlesDestructive(ParticleSoA< P, Traits > &a_particles) | ParticleContainer< P, Traits > | inline |
| cellIndex(const int a_lvl, const RealVect &a_pos) const | ParticleContainer< P, Traits > | inlineprotected |
| claimOwnership(const bool a_onlyValidRegion) | ParticleContainer< P, Traits > | inline |
| clearBufferParticles() | ParticleContainer< P, Traits > | inline |
| clearGhostParticles() | ParticleContainer< P, Traits > | inline |
| clearMaskParticles() | ParticleContainer< P, Traits > | inline |
| clearParticles() | ParticleContainer< P, Traits > | inline |
| copyMaskParticles(const Vector< RefCountedPtr< LevelData< BaseFab< bool > > > > &a_mask) | ParticleContainer< P, Traits > | inline |
| copyMaskParticles(const int a_level, const LevelData< BaseFab< bool > > &a_mask) | ParticleContainer< P, Traits > | inline |
| define(const Vector< DisjointBoxLayout > &a_grids, const Vector< ProblemDomain > &a_domains, const Vector< Real > &a_dx, const Vector< int > &a_refRat, const RealVect &a_probLo, const int a_minBlockSize, const Vector< RefCountedPtr< LevelTiles > > &a_levelTiles, const int a_finestLevel, const std::string &a_realm, const Vector< RefCountedPtr< LevelData< BaseFab< bool > > > > *a_validCells) | ParticleContainer< P, Traits > | inline |
| distributeFromPool(MoverPool &a_pool, const bool a_setOwnerToReceiver) | ParticleContainer< P, Traits > | inlineprotected |
| fillGhostParticles(const AMRParticleGhostMask &a_maskSame, const AMRParticleGhostMask &a_maskCoarToFine, const AMRParticleGhostMask &a_maskFineToCoar) | ParticleContainer< P, Traits > | inline |
| findDestination(const RealVect &a_pos) const | ParticleContainer< P, Traits > | inline |
| gatherGhostsFromMasks(const AMRParticleGhostMask &a_maskSame, const AMRParticleGhostMask &a_maskCoarToFine, const AMRParticleGhostMask &a_maskFineToCoar) | ParticleContainer< P, Traits > | inlineprotected |
| gatherMoversToPool() | ParticleContainer< P, Traits > | inlineprotected |
| gatherToPool(AMRParticlesSoA< P, Traits > &a_source, const Vector< DisjointBoxLayout > &a_sourceGrids) | ParticleContainer< P, Traits > | inlineprotected |
| getBufferParticles() | ParticleContainer< P, Traits > | inline |
| getBufferParticles() const | ParticleContainer< P, Traits > | inline |
| getDx() const | ParticleContainer< P, Traits > | inline |
| getFinestLevel() const | ParticleContainer< P, Traits > | inline |
| getGrids() const | ParticleContainer< P, Traits > | inline |
| getGrownGrids() const | ParticleContainer< P, Traits > | inline |
| getMaskParticles() | ParticleContainer< P, Traits > | inline |
| getMaskParticles() const | ParticleContainer< P, Traits > | inline |
| getNumberOfOutcastParticlesGlobal() const | ParticleContainer< P, Traits > | inline |
| getNumberOfOutcastParticlesLocal() const | ParticleContainer< P, Traits > | inline |
| getNumberOfValidParticlesGlobal() const | ParticleContainer< P, Traits > | inline |
| getNumberOfValidParticlesLocal() const | ParticleContainer< P, Traits > | inline |
| getParticles() | ParticleContainer< P, Traits > | inline |
| getParticles() const | ParticleContainer< P, Traits > | inline |
| getProbLo() const | ParticleContainer< P, Traits > | inline |
| getRealm() const | ParticleContainer< P, Traits > | inline |
| inValidBox(const int a_lvl, const Box &a_box, const RealVect &a_pos) const | ParticleContainer< P, Traits > | inlineprotected |
| isDefined() const | ParticleContainer< P, Traits > | inline |
| isOrganizedByCell() const | ParticleContainer< P, Traits > | inline |
| Leaf typedef | ParticleContainer< P, Traits > | |
| LevelParticles typedef | ParticleContainer< P, Traits > | |
| m_bufferParticles | ParticleContainer< P, Traits > | protected |
| m_cacheGrids | ParticleContainer< P, Traits > | protected |
| m_cacheParticles | ParticleContainer< P, Traits > | protected |
| m_domains | ParticleContainer< P, Traits > | protected |
| m_dx | ParticleContainer< P, Traits > | protected |
| m_finestLevel | ParticleContainer< P, Traits > | protected |
| m_grids | ParticleContainer< P, Traits > | protected |
| m_grownGrids | ParticleContainer< P, Traits > | protected |
| m_isDefined | ParticleContainer< P, Traits > | protected |
| m_isOrganizedByCell | ParticleContainer< P, Traits > | protected |
| m_levelTiles | ParticleContainer< P, Traits > | protected |
| m_maskParticles | ParticleContainer< P, Traits > | protected |
| m_minBlockSize | ParticleContainer< P, Traits > | protected |
| m_numOutcastLocal | ParticleContainer< P, Traits > | protected |
| m_particles | ParticleContainer< P, Traits > | protected |
| m_probLo | ParticleContainer< P, Traits > | protected |
| m_realm | ParticleContainer< P, Traits > | protected |
| m_refRat | ParticleContainer< P, Traits > | protected |
| m_validCells | ParticleContainer< P, Traits > | protected |
| MoverPool typedef | ParticleContainer< P, Traits > | protected |
| operator=(const ParticleContainer &)=delete | ParticleContainer< P, Traits > | |
| operator[](const int a_lvl) | ParticleContainer< P, Traits > | inline |
| operator[](const int a_lvl) const | ParticleContainer< P, Traits > | inline |
| organizeParticlesByCell() | ParticleContainer< P, Traits > | inline |
| organizeParticlesByPatch() | ParticleContainer< P, Traits > | inline |
| ParticleContainer() | ParticleContainer< P, Traits > | inline |
| ParticleContainer(const ParticleContainer &)=delete | ParticleContainer< P, Traits > | |
| PoolKey typedef | ParticleContainer< P, Traits > | protected |
| preRegrid() | ParticleContainer< P, Traits > | inline |
| regrid(const Vector< DisjointBoxLayout > &a_grids, const Vector< ProblemDomain > &a_domains, const Vector< Real > &a_dx, const Vector< int > &a_refRat, const int a_minBlockSize, const Vector< RefCountedPtr< LevelTiles > > &a_levelTiles, const int a_newFinestLevel) | ParticleContainer< P, Traits > | inline |
| remap() | ParticleContainer< P, Traits > | inline |
| resetParticleIDs(const bool a_onlyValidRegion, const ParticleID a_startID) | ParticleContainer< P, Traits > | inline |
| setupGrownGrids() | ParticleContainer< P, Traits > | inlineprotected |
| transferMaskParticles(const Vector< RefCountedPtr< LevelData< BaseFab< bool > > > > &a_mask) | ParticleContainer< P, Traits > | inline |
| transferMaskParticles(const int a_level, const LevelData< BaseFab< bool > > &a_mask) | ParticleContainer< P, Traits > | inline |
| transferParticles(AMRParticlesSoA< P, Traits > &a_source) | ParticleContainer< P, Traits > | inline |
| ~ParticleContainer()=default | ParticleContainer< P, Traits > | |